![Anyone know why my actor is black after building with gpu lightmass? I have to check and uncheck overridden light map res to get it back to normal. : r/unrealengine Anyone know why my actor is black after building with gpu lightmass? I have to check and uncheck overridden light map res to get it back to normal. : r/unrealengine](https://i.redd.it/4xngfn16l2w61.png)
Anyone know why my actor is black after building with gpu lightmass? I have to check and uncheck overridden light map res to get it back to normal. : r/unrealengine
![Black spots usually show up on meshes I import. Does anyone know how I can see what causes this? : r/unrealengine Black spots usually show up on meshes I import. Does anyone know how I can see what causes this? : r/unrealengine](https://i.redd.it/fvezgi1sl9g51.png)
Black spots usually show up on meshes I import. Does anyone know how I can see what causes this? : r/unrealengine
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Creating a Custom Mesh Component in UE4 | Part 1: An In-depth Explanation of Vertex Factories | by khammassi ayoub | Realities.io | Medium
![Im a beginner to unreal, and am trying to create a street. But the shadows are very strange make one side always black. If anyone knows how to fix this plz let Im a beginner to unreal, and am trying to create a street. But the shadows are very strange make one side always black. If anyone knows how to fix this plz let](https://i.redd.it/6zwpel6eds9a1.png)
Im a beginner to unreal, and am trying to create a street. But the shadows are very strange make one side always black. If anyone knows how to fix this plz let
![How to Fix Mesh Turning Black Issue in Unreal Engine - Geometry Brush Converted to Static Mesh Build - YouTube How to Fix Mesh Turning Black Issue in Unreal Engine - Geometry Brush Converted to Static Mesh Build - YouTube](https://i.ytimg.com/vi/tdfxZ2XUYGE/sddefault.jpg)
How to Fix Mesh Turning Black Issue in Unreal Engine - Geometry Brush Converted to Static Mesh Build - YouTube
![Black rips and triangles in all static meshes after lighting build - Rendering - Epic Developer Community Forums Black rips and triangles in all static meshes after lighting build - Rendering - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/b/d/c/bdce8a2ed270bbc3872ff8ff38f71d263fe67c10_2_690x280.jpeg)
Black rips and triangles in all static meshes after lighting build - Rendering - Epic Developer Community Forums
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