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Hierarchical Instanced Static Mesh does not support Custom Data correctly - Rendering - Epic Developer Community Forums
GitHub - francesco-gallo/procedural-instanced-static-mesh-component: An Unreal Engine 4.26 sample project to showcase a procedural rendering of an Instanced Static Mesh Component importing the mesh from a dynamically created Procedural Mesh Component.
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Problem with array of instanced static meshes: why can't I transform only one selected item of the array? : r/unrealengine
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Instanced Static meshes Does not Collide with Car wheels UE5 - Feedback & Requests - Epic Developer Community Forums
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Instanced Static Mesh replication issue - Multiplayer & Networking - Epic Developer Community Forums
![When I select an instance of an instanced static mesh in the viewport, how can I tell which instance index it is? : r/unrealengine When I select an instance of an instanced static mesh in the viewport, how can I tell which instance index it is? : r/unrealengine](https://preview.redd.it/when-i-select-an-instance-of-an-instanced-static-mesh-in-v0-vwu8j5kr4xxa1.png?width=640&crop=smart&auto=webp&s=29d56036551173a80ada78283012677c8589d786)
When I select an instance of an instanced static mesh in the viewport, how can I tell which instance index it is? : r/unrealengine
![Getting All Instances of Hierarchical Instanced Static Mesh - Blueprint - Epic Developer Community Forums Getting All Instances of Hierarchical Instanced Static Mesh - Blueprint - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/original/4X/c/c/e/cce8d1ab09e72217a7f691e57aac6eae05075f38.png)